# Keyrune v4

## Symbol layers

Each set symbol has 2 layers, the base symbol and a border, with an optional 3rd layer when there's a fixed white portion.

<content>
Symbol
Border
Inner
</content>

## Border styles

Default and common rarity borders are white, and other rarities are black. Built-in classes let you override these as well, which you can see in the rarities below.

<content>
No border
White border
Black border
</content>

## Rarities

Common, uncommon, rare, mythic, and time-shifted rarity classes add color to the symbol glyph. Gradients are an optional class to more closely resemble the printed version in modern sets.

Many of the very early set symbols had no border or always used a white border. While Keyrune applies the modern configuration to all sets, it supports all border and color permutations.

<content>
Common
Complete common
Common with inner but no border
Uncommon
Gradient uncommon
Complete uncommon
Rare
Gradient rare
Complete rare
Mythic
Gradient mythic
Complete mythic
Mythic with white border
Gradient rare with inner only
White set symbol
</content>