Renames values file

This commit is contained in:
Andrew Gioia 2026-05-01 16:46:55 -04:00
parent f7fd78b0e0
commit 1252f46710
Signed by: andrew
GPG Key ID: FC09694A000800C8

View File

@ -22,8 +22,8 @@ I am not opposed to frameworks or complex client-side applications when they're
<em>Good design starts from a strong brief.</em> Every good design effort needs a clear understanding of the users, the problems that need solving, and the constraints that shape the solution. On larger teams especially, the brief is what keeps the work focused when opinions multiply or strong personalities have outsized influence. Designers should be part of that conversation early. The quality of the brief often determines the quality of everything that follows.
<em>I prefer interfaces that are minimal, but not anonymous.</em> White space, alignment, and typography can solve an enormous number of visual problems. At the same time, software should not lose all of its personality in the name of reduction. A product can be clean, efficient, and quiet while still feeling specific to the team, company, or people who made it. Off the shelf systems like shadcn are amazing but **every app doesn't need to look the same.** Minimalism is useful when it sharpens the experience, not when it makes every interface feel interchangeable.
<em>I prefer interfaces that are minimal, but not anonymous.</em> White space, alignment, and typography can solve an enormous number of visual problems. At the same time, software should not lose all of its personality in a quest for minimalism. A product can be clean, efficient, and quiet while still feeling specific to the team, company, or people who made it. Off the shelf systems like shadcn are amazing but **every app doesn't need to look the same.** Minimalism is the best place to start, and keeping it as a goal can keep a design from getting unweildy.
<em>Type is just as much a part of the design as everything else.</em> I often design around or with the words on the screen, and it's ok to add another line of text or force everything to be a single line when it makes the design and usability better.
<em>Type is just as much a part of the design as everything else.</em> I often design around or with the words on the screen, and it's OK to add another line of text or force everything to be a single line when it makes the design and usability better.
<em>Finally, design benefits from collaboration, but not from design by committee.</em> Everyone has opinions about interfaces because everyone uses them. That's normal and often useful! **But not every opinion should carry the same weight**, and not every preference should become a product decision. Good design requires judgment: knowing when to listen, when to test, when to defend a choice, and when to change course. My job is not to impose my taste, **my job is to make informed decisions in service of the user and the product, but my taste does matter** and I will rely on it too.